MiniGolf
Three unique Unity based games. Fully immersive environments with entertaining game-play. All imagery created while working with the team at aboutGolf.
Role: Art Director
©2001-2016 aboutGolf Limited. All Rights Reserved.
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[touch the dot in lower left of each image for info]
Responsible for Art Direction, contribution to game design, assembled entire level. Modeled and textured all terrain, rocks and ruins; textured all mini-putt holes; lighting, shader and particle effects; GUI design and implementation. Rendered in Unity.
Responsible for Art Direction, contribution to game design, assembled entire level. Modeled and textured all terrain, rocks and ruins; textured all mini-putt holes; lighting, shader and particle effects; GUI design and implementation. Rendered in Unity.
Responsible for Art Direction, contribution to game design, assembled entire level. Modeled and textured all terrain, rocks and ruins; textured all mini-putt holes; lighting, shader and particle effects; GUI design and implementation. Rendered in Unity.
Responsible for Art Direction, contribution to game design, assembled entire level. Modeled and textured all terrain, rocks and ruins; textured all mini-putt holes; lighting, shader and particle effects; GUI design and implementation. Rendered in Unity.
Responsible for Art Direction, contribution to game design, assembled entire level. Modeled and textured all terrain, rocks and ruins; textured all mini-putt holes; lighting, shader and particle effects; GUI design and implementation. Rendered in Unity.
Responsible for Art Direction, contribution to game design, assembled entire level. Modeled and textured all terrain, rocks and ruins; textured all mini-putt holes; lighting, shader and particle effects; GUI design and implementation. Rendered in Unity.
Responsible for Art Direction, contribution to game design, level concept. Created shaders for all mini-putt holes; created skybox art; lighting, shader, environment and particle effects; GUI design and implementation. Rendered in Unity.
Responsible for Art Direction, contribution to game design, level concept. Created shaders for all mini-putt holes; created skybox art; lighting, shader, environment and particle effects; GUI design and implementation. Rendered in Unity.
Responsible for Art Direction, contribution to game design, level concept. Created shaders for all mini-putt holes; created skybox art; lighting, shader, environment and particle effects; GUI design and implementation. Rendered in Unity.
Responsible for Art Direction, contribution to game design, level concept. Created shaders for all mini-putt holes; created skybox art; lighting, shader, environment and particle effects; GUI design and implementation. Rendered in Unity.
Responsible for Art Direction, contribution to game design, level concept. Created shaders for all mini-putt holes; created skybox art; lighting, shader, environment and particle effects; GUI design and implementation. Rendered in Unity.
Responsible for Art Direction, contribution to game design, level concept. Created shaders for all mini-putt holes; created skybox art; lighting, shader, environment and particle effects; GUI design and implementation. Rendered in Unity.
Responsible for Art Direction, contribution to game design, assembled entire level. Modeled and textured all terrain, rocks, dock, tiki hut, lantern; textured all mini-putt holes; lighting, shader setup; GUI design and implementation. Rendered in Unity.
Responsible for Art Direction, contribution to game design, assembled entire level. Modeled and textured all terrain, rocks, dock, tiki hut, lantern; textured all mini-putt holes; lighting, shader setup; GUI design and implementation. Rendered in Unity.
Responsible for Art Direction, contribution to game design, assembled entire level. Modeled and textured all terrain, rocks, dock, tiki hut, lantern; textured all mini-putt holes; lighting, shader setup; GUI design and implementation. Rendered in Unity.
Responsible for Art Direction, contribution to game design, assembled entire level. Modeled and textured all terrain, rocks, dock, tiki hut, lantern; textured all mini-putt holes; lighting, shader setup; GUI design and implementation. Rendered in Unity.